Rugby (League) Rules

Date/Site Changes

All bets placed prior to the scheduled start time of a match will be cancelled if the match is cancelled or postponed to a different day (local time) then initially scheduled. However, bets placed on matches played in a tournament finals (but no qualifiers to the finals), e.g. World Cup Finals, Commonwealth Games, will not be cancelled if postponed, but instead will stand for the new date they are played. 

For any bet placed on a match that is played prior to the date or kick-off time originally stated, the bet stands if the bet was placed before the new time, if not, the bet will be deemed cancelled.  

If a match is no longer playing at the venue advertised, all bets will stand unless the venue has been changed to the opponent’s home ground, in which case all bets will be cancelled. For international matches, all bets will be cancelled if the venue is changed to a venue in a different country from initially scheduled.

Minimum Length of Play

If a match is abandoned before the end of normal time, all bets on the match are cancelled, except for those markets which have been unconditionally determined.  Unless stated otherwise, all Rugby League bets are settled on 80 minutes play, which includes any injury time added on by the referee.

Rugby League Wagers

1. Match Winner - Wager on who will win the match.
a. 3-way market will have Draw as an option and will be settled at the end of regulation.
b. 2-way market will be settled after any Extra-Time.
c. If the match ends in a Tie then bets will be cancelled.
2. Spread and Total - Bets settled on outcome of the period the markets relate to.
a. If the outcome is exactly equal to the betting line, then bets will be cancelled.
3. Winning Margin
a. The draw option is always offered, although in other betting options where the draw option is not offered, dead heat rules apply.
4. Quarter/Half Markets
a. For bets placed on the specific quarters or halves, the entire period must be played.
b. If the entire period is not completed then bets on those markets will be cancelled, except for those markets which have been unconditionally determined.
5. Tryscorer Betting
a. Penalty tries do not count. In the event of a penalty try, settlement goes on to the next awarded try.
b. Sportsbook will make every effort to quote prices for all probable players. However, prices for unquoted players may be available on request and those players will count as winners if they score.
6. First Tryscorer
a. In Rugby League, bets will be cancelled if a player has not entered the field of play at any point prior to the first try being scored.
7. Anytime/Last Tryscorer
a. Bets will stand if a player takes any part in a game, no matter how long they play for. Wagers will be cancelled only if a player does not enter the field of play at any stage.
8. Next Tryscorer - Requires you to predict the player that will score the next try in the match.
a. Only available In-Play.
b. 80 minutes only, unless otherwise stated.
c. All players that have taken some part in the game before the next try is scored will be deemed runners.
d. Bets on players that do not take any part in the game before the next try is scored will be cancelled.
e. If there are no further tries scored "No Tryscorer" will be the winning selection.
f. If no price is offered for "No Tryscorer" and no further tries are scored, then all bets on the market will be cancelled.
9. Tournament Winner - Wager on winner of the tournament after any post-season playoff concludes.
a. All Regular Season records are not taken into count
10. Regular Season Markets
a. Wagers will be settled on outcomes after the end of the Regular Season. Any post-season matches will not count.
11. Top Tryscorer/Team Tryscorer/Top Points Scorer
a. Dead heat rules apply for season long markets.
b. If player takes no part for the whole season then bets will be cancelled, else bets will stand.